VDI PROJECT PORTFOLIO

VDI explores a wide array of exciting applications in visualization and digital media to identify new and innovative applications across many industries.  

Some of our recent highlights include:

  • IC3D showcase at the 2010 Vancouver Olympic Games: VDI, in collaboration with Ontario-based Spatial View, developed the world’s first glasses-free steroscopic 3D game to showcase tourism in the Ontario House Pavilion at the 2010 games. 
  • Mississauga Mashup: Mississauga Mashup was selected for presentation this July at Changing The Change, a conference focused on best practices of using visualization for social change in Torino, Italy after a peer review by an international committee. 
  • Where is Vinland: VDI created an interactive, immersive visualization of a Viking village located in L’Anse aux Meadows, Newfoundland. Using game-engine software and 3D animation, students can walk around the village as it would have appeared 1000 years ago. This simulation was integrated into the  "Great Unsolved Mysteries in Canadian History" project based at the University of Victoria (www.canadianmysteries.ca) 
  • Ottawa Light Rail Realtime: VDI merged video game technologies with 3D models to provide users with interactive 3D simulated tours of downtown Ottawa showing what a proposed light rapid transit (LRT) system would look like.  View the Ottawa Light Rail Realtime Movie.
  • Cellscape Explorer: Cellscape Explorer takes students inside cells to experience the structures and processes of cell biology.
  • Aimpoint 3D: A professional golf green visualizer able to translate highly accurate and detailed 3D laser scans into a real-time 3d environment. 
  • Jerome: On September 8, 1863, a man was found washed up on shore on the coast of the Bay of Fundy. Both his legs were amputated above the knees. He was taken in by the local Acadians, who nurtured him back to full health. He spent the remainder of his life in almost complete silence, and therefore, to this day, no one is sure how he ended up on the beach where they found him. 
  • Greater Toronto Airport Authority: VDI used engineering data of a new road system and parking garage and created a real-time drive-through simulation.
  • Astana Millennium Project: A presentation to the President of Kazakhstan about building an overpass, which would provide a thoroughly modern engineering solution to the Millennium Garden Corridor in the recently decreed new capital, Astana. 
  • Atomic Energy of Canada Limited: This project is to provide the AECL head office with a simulation of the CANDU 6 nuclear reactor in New Brunswick, Canada.
  • Learning Brain Anatomy: Developed an on-line test of the students' spatial abilities and the four different 3D versions of the human brain. 
  • Crime Scene Protection: A  prototype lesson designed to demonstrate various instructional modes that could be used in police training course. 
  • Fetal Alcohol Syndrome Visualization: VDI collaborated with McMaster University on a Fetal Alcohol Syndrome visualization, which demonstrated the subtle changes in an embryo affected by FAS.
  • Maya Mentor: Maya Mentor is a tutorial based training program for the popular 3D modeling software package from Alias, Maya.
  • Transfusion Medicine Online Learning: Determine if a case-based, self-directed e-learning module could effectively supplement core learning objectives in the health sciences program. 
  • Brachial Plexus: VDI worked with McMaster University's Anatomy Department to create a demonstration learning module to support the learning of complex subject matter: the brachial plexus set of nerves originating in the spine that control a person's arms.
  • Suspect Apprehension Pursuit: A basic refresher-training course that focuses on pursuit regulations and techniques based upon the Ontario Police Service Act's Suspect Apprehension Pursuits Regulation.
  • Collision Investigation Skid Marks: This series of lessons designed to teach police officers how to estimate a vehicle's speed from four different types of skid marks.
  • Parallel Processing for Data Visualization: Parallel processing offers the solution of the high-performance requirement by dividing a large single problem into multiple sub-problems.
  • 3D Frog Anatomy: a web-based online application that demonstrates the capability of web applications for highly complex 3D scene with good rendering quality.
  • GFS Ninja: A demonstration created while researching the capabilities of the Gameboy Advance.
  • Computer Animation of Physically Valid Heads: The long-range purpose of this work is to use human reactions to video presentation of human and non-human audiovisual behaviour to assess the behavioural and communicative plausibility of virtual devices. 
  • Facial Animation Communication Engine: FACE (Facial Animation Communication Engine) is a real-time facial animation tracking system extracting a set of facial animation control parameters from video input of a human face, and enhancing facial expressions of 3D virtual human models in real-time.