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Alumni Profiles

Erik Charlebois

Erik Charlebois

Faculty of Animation, Arts & Design
Year of Graduation: 2002
Program: Computer Animation - Digital Character Animation

Keeping Animated

Details of your career:

Previous to my studies at Sheridan I had a job as a junior at a 3-D animation studio producing content for television commercials in Auckland, New Zealand, my hometown. I moved to Canada to further my knowledge and to get an entry into the Canadian market. Sheridan was touted as one of the best bets for that –- even on the other side of the world.

Once I graduated from Sheridan I landed a job soon after at Calibre Digital Pictures working on some children's television shows. After that I landed my ‘breakthrough’ job at C.O.R.E Digital Pictures working as an VFX artist using Maya (yes, Maya at C.O.R.E!). My first project was Resident Evil: Apocalypse.

After that I worked as a ski bum in Vermont then moved back to Toronto and landed a job at Soho VFX to work on Fantastic Four. After that project I started full time as a VFX artist at my current employer Mr. X Inc. Recent credits include: Silent Hill, Happily N'Ever After, Dead Silence, Shoot ‘Em Up, Closing the Ring. I’m currently in production with Resident Evil: Extinction.

Share a memory from your days at Sheridan:

The best memories have to be the friends I made there. I was new to Canada, living in ‘rez,’ and the friends I met at Sheridan are the groups of friends I still have today. I formed some very strong bonds in the short time I was there.

What advice would you give a Sheridan student?

Be aggressive. There are so many talented artists out there, you really have to be more then just another talented artist. Use every angle to get yourself noticed; you need to stand out.

I remember my first interview at C.O.R.E: the owner of the company was more interested in how cool my résumé looked; I don’t think he even read it. It was the creativity that was put into it that caught his attention and made me stand out (more than) my accomplishments on paper. In a crowded room you have to rely on more than your specialized talents.

Oh, and be nice to everybody! Your friends and co-workers in the industry will probably get you your next job. And smile. Appeal to the employer’s desire to hire someone they like. After all, they’ll be stuck with you five days a week!

Current Occupation: Visual Effects Artist & 3-D Animator, Mr. X Inc.


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